CV/Mission GLSL freelance

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GLSL : une compétence spécifique

GLSL, également appelé OpenGL Shading Language, est un langage servant à programmer des shaders. Les shaders permettent de contrôler le pipeline des cartes graphiques. 

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Résumé des missions de Nicolas,
freelance GLSL habitant la Haute-Garonne (31)

  • Senior Software Developer

    GlobalVision
    Jan 2020 - aujourd'hui

    your work before they become problems.

    • In charge of GlobalVision main desktop application
    • Work with developers to help resolve issues and solve problems
    • Help prioritize and debug urgent support issues
    • Help other developers in the team on technical issues

    Technologies used include c++11 on forward, Qt5/6.
  • Lead Software Developer/Software Show Lead

    The Moving Picture Company is a global creative studio
    Jan 2019 - Jan 2020

    • Show lead for multiple blockbusters
    • Control, own and supervise others’ software development projects to
    maintain consistent quality
    • Work to improve knowledge of MPC’s software development pipeline
    • Work with developers to help resolve issues and solve problems
    • Help prioritize and debug urgent support issues
    • Design and architect tools and technologies
    • Oversee projects and technical management.

    Technologies used include C++, Python, Qt.
  • 2D/3D Engineer

    Working at Airbus’ Navblue
    Jan 2018 - Jan 2018

    • Architecting and developing new features
    • Leading team of 2 developers (Project Manager, Lead Architect, Devops)
    • Helping define client needs

    Technologies used: C++11, Qt
  • Computer Vision Engineer

    Donecle offers an aircraft inspection system using UAV
    Jan 2018 - Jan 2018

    Development of software functions for drone systems, including UI/UX
    • Research work in computer vision

    Technologies used: C++11, Qt, OpenCV
  • R&D Applications Architect

    FIlmConvert is a Film Emulation plug-in for filmmakers
    Jan 2014 - Jan 2018

    • Working on new IPs and tools to help developing them.
    • Managing another developer within the R&D sector.
    • Image Processing (Mostly using OpenCV and home-made algorithms).
    • Real-Time Rendering and related problematics.
    • All UI’s made using Qt framework

    Technologies used: C++11, Qt, OpenGL, GLSL, libav, OpenCV
Voir le profil complet de ce freelance

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