Artiste 3D, Bordeaux (France), JHH Applications
Creation of photorealistic assets, such as interior design.
Photogrammetry with PBR texturing.
Software: Reality Capture, Substance Painter, Substance Designer, Zbrush, 3Dsmax, Blender,
Substance Sampler 3D, Unity
Artiste 3D Freelance, Bordeaux (France), Avalanche
Props modeling for various agents.
Props modeling for the Infiltrators (independent game).
VR project follow-up
Software : 3D Studio Max, Substance Painter, Substance Designer, Zbrush, Marvelous
Infographiste 3D, Gyancourt (France), RCD Except Small Dots
Retouching of a 3D automotive model, texture creation in Vred and
preparation for integration into a proprietary Web engine.
Software : Vred
Artiste 3D Freelance, Bordeaux (France), Avalanche
Understanding customer requirements
Modeling in 3D Studio Max
PBR texture creation with Substance Painter or Designer
Export and integration of the various texture maps into a 3D rendering
engine.
Integration of pipelining in Unreal Engine or Unity Compositing of
various rendering maps in Adobe Photoshop.
Software: 3D Studio Max, Substance Painter, Substance Designer,Pixologic Zbrush,
Photoshop, Unreal Engine, Unity, Marmoset Toolbag, Keyshot, Marvelous Designer.
Artiste 3D, Montpellier (France), Project Edaly
3D model creation with 3D Studio Max, PBR texturing with Substance
Painter
Integration into the proprietary arma III engine.
Social network communication (Discord, Facebook, YouTube) and
Streaming (Twitch).
Software: 3D Studio Max, Substance Painter, Substance Designer, Open Broadcaster
Software